.. _EEex_IsValidBackstabDirection: =================================== EEex_IsValidBackstabDirection =================================== :: EEex_IsValidBackstabDirection(attackerID, targetID) Returns true if the attackerID actor's direction is sufficent to backstab the targetID actor **Parameters** * **attackerID** - attacking actor id to check for * **targetID** - backstab target actor id **Return** true or false **Example** :: EEex_IsValidBackstabDirection() **See Also** :ref:`EEex_GetActorDirection`, :ref:`EEex_GetActorRequiredDirection`